
Space Plan (stylized as SPACEPLAN) is a minimalist clicker game developed by Jake Hollands and released in August 2025. Set in orbit around a mysterious planet, you start with almost nothing, just a console and curiosity. Each click generates power, upgrades turn that power into automation, and new missions advance both the economy and the story.
Instead of endless grinding, Space Plan feels like a short sci-fi novella wrapped in a clicker system, complete with quirky potato-powered experiments and strange discoveries.
Unlike most incremental games, Space Plan balances number-crunching with atmosphere and narrative. You’re not just farming resources, you're operating a spacecraft, scanning planets, and uncovering console logs that reveal a surprisingly thoughtful story.
The game flows from active clicking early on to efficient management later, rewarding both quick reactions and smart planning.
Space Plan is ideal for fans of clickers, management sims, or anyone curious about a compact story-driven game. If you want a free space plan experience or prefer to play Space Plan online, it delivers a thoughtful blend of resource building and exploration in a tidy, memorable package.
At once meditative and playful, Space Plan transforms the simple act of clicking into a clever voyage of discovery. Whether you’re chasing upgrades, unraveling console logs, or launching satellites into orbit, the game turns resource management into a narrative-driven adventure.